ZEUS PROTOCOL 000101: REBOOT, SCAN.
THREAT LEVEL: UNKNOWN.
RECOMMENDED ACTION: INCREASE MILITARY PRESENCE.
There’s trouble brewing on Polaris. Under the watchful eye of the space station’s supercomputer, Zeus, the lower classes are awakening to the corruption of their wealthy, privileged, and protected leaders. When the quiet voices of protest get louder and alliances form, change dawns on the horizon. But the small acts of resistance won’t be enough to subvert the system for long. Zeus is alert to the growing threat level, and he will do whatever’s necessary—including purging the lower levels of Polaris—to preserve stability for all.
Inspired by the mythology of the constellations hung around Polaris, the seven stories in Polaris Awakening reimagine the classic characters in a futuristic world where alien creatures are commonplace, combat arenas are used for entertaining foreign dignitaries, slaves and soldiers stand side by side, and music orchestrates a revolution. And their first acts of defiance are just the beginning. Polaris will never be the same.
ZEUS PROTOCOL 000099: ENGAGE THREAT.
THE HITCHHIKER STRAIN: MORTALITY
After surviving a deadly plague outbreak, sixteen-year-old Savannah thought she had lived through the very worst of human history. There was no way to know that the miracle vaccine would put everyone at risk for a fate worse than un-death.
Now, two very different kinds of infected walk the Earth, intent on nothing but feeding and destroying what little remains of civilization. When the inoculated are bitten, infection means watching on in silent horror as self-control disappears and the idea of feasting on loved ones becomes increasingly hard to ignore.
Starving and forced to live inside of the abandoned high school, all Savannah wants is the chance to fight back. When a strange boy arrives with a plan to set everything right, she gets her chance. Meeting Cole changes everything. Mere survival will never be enough.
The end of everything came quickly, but the road back is endless and full of heartbreak.
After months of only death and loss, Veritas may be the answer everyone has been searching for—a cure. Savannah wants nothing more than to begin rebuilding, but with both the Initiative and the United Militia vying for power, there are no easy answers. Ending the threat for good could mean becoming something far worse than the monsters she is fighting against.
The infected will not go quietly. For Chelsea, the choice to step back into the world of the living is anything but simple. No miracle can erase the memories of the things she saw or the people she killed. While the girl she was struggles against the beast she became, Chelsea must make a choice—succumb or fight.